Polyversal (Game With 2 Battlegroups)

MSRP: $180 USD

Store Link: CEW00010

This product is in stock and available to ship worldwide.

Polyversal Box CoverPolyversal is a universal 6mm-15mm sci-fi miniatures system designed by Ken Whitehurst and developed by Byron Collins. The Polyversal system works with miniatures you may already have in the 6mm-15mm range and includes a design utility that fully incorporates the game's Combatant Design Rules, allowing you to quickly and easily customize your armies within the rules of the system. The setting is a gritty plausible future with a storyline that promises to capture your imagination while providing endless hours of gaming entertainment.

Product CEW00010 is the Polyversal game with miniatures and associated hexagonal Combatant Tiles that works great as a two-player starter set (2 complete Battlegroups). The boxed set includes everything you need to get started with gameplay- as well as the ability to expand with your own miniatures from any line you prefer- and use our Design Application, Arsenal, to create Combatant Tiles for them. Make printing your own tiles a snap with our Hexagonal Peel-and-Stick printable paper and die cut blanks.

This set is intended for anyone who wants to get started playing Polyversal with balanced miniatures Battlegroups and Combatant Tiles we design for a quicker start and is best suited for two players. While you may always customize the game later by adding additional miniatures from us or any line, this set includes two complete 750 point Battlegroups of miniatures and Tiles offering a great start to the system. We have partnered with five manufacturers to include a diverse collection of great miniatures from multiple lines that are all compatible with the game. Artists Bruno Werneck and James Masino brought each miniature to life with amazing Combatant Tile Sci-Fi artwork for every model included.

Minis and Tiles
Example Battlegroup Miniatures and Tiles (As shown: some UN Quick Reaction Force and OPFOR Minutemen elements)

What is Included?

Polyversal Game Contents
(Click Image for larger version - Sets with Battlegroups also include all gameplay components shown)
  • Printed Rulebook (8.5x11, full color, 172 pages)
  • 18 Scenarios with fiction (Electronic Release once available) *expected release as a free supplement Fall 2023*
  • 4 Sheets of die-cut circular Orders Tokens
  • 2 Sheets of die-cut square Tracking Counters
  • 2 Sheets of die-cut square Unit and Other Counters
  • 15 Polyhedral Dice (3x each: D4, D6, D8, D10, D12, color-coded for Polyversal)
  • 2 double-sided Quick Reference Cards
  • Arsenal Application for creation of Combatant Tiles (online)
  • Telescoping Box
  • Your choice of any TWO 750 point Polyversal Battlegroups (see below for more information)
  • 4 Hexagonal Die-Cut Combatant Tile Sheets (2 per Battlegroup) to match your choice (20 Total Tiles)

Battlegroup Options at a glance

We offer 5 initial pre-balanced Miniatures Battlegroups featuring miniatures from multiple manufacturing partners. Each Battlegroup has its own detail page. Explore the links below and choose two for this set upon checkout in our store in the drop-down box. Interested in more? We also offer a bundle set with all five. Battlegroups are also available individually in our store, without the boxed game components.

UN Quick Reaction Force Battlegroup (Click here or image for the detail page)

UN Peacekeepers Battlegroup (Click here or image for the detail page)

OPFOR Minutemen Battlegroup (Click here for the detail page)

OPFOR Texas Militia Battlegroup (Click here for the detail page)

MERC Balkenkreüz GmbH Battlegroup (Click here for the detail page)

Need Extras?

Gameplay Information

Polyversal is intended for use with 6mm scale miniatures, but may be used with larger 10mm or 15mm miniatures if desired. The game uses color-coded polyhedral dice and Combatant Tiles to reflect the combat qualities of your units, their weaponry, attack ability, evasion, effectiveness, and more.

  • * A single roll of three color-coded polyhedral dice is used to resolve each attack without the need for re-rolls to determine hits, saves, or damage effects. This makes combat resolution fast and intuitive.

  • * Hexagonal Combatant Tiles that you may create and customize in Arsenal to represent miniatures from any line physically arrange together to provide a visual command structure for each Battlegroup you form around a central command unit. With all of the vital information you need on each Combatant Tile, your eyes remain focused on the battlespace, not the rulebook.

  • * A sleek initiative-based orders and activation system keeps players continually involved. You don't stare and wait as your opponent has fun- Initiative "face-offs" between Battlegroup Commanders determine the next minis that activate.

  • * Scalable gameplay for small, medium, or large sci-fi battles with the included points-based system for Unit Cost and Battlegroup fielding.

Watch an introductory gameplay video:

What Players Say

"A level of crunch in the app to make units, and streamlined gameplay makes it a perfect combination for me." - Lee Sweeney
"Every mini I've been hoarding for 30 years finally has a use!" - Charles Lewis
"Full marks to the Arsenal app, very easy to use. Also the rules allow plenty of variation so models that would have been very similar to other models in other rule sets can be made different in Polyversal" - Tim Snoddy
"The game is quick, it’s tactical and has a great command and control mechanism, so it’s perfect for playing large sci-fi games."  - Mike Hobbs Review
"Polyversal has a lot going for it; an engrossing story line and framework for gamers to help build upon and expand, astounding art from Bruno Werneck, a self-contained box set with elegant, streamlined rules that you can put right on the table, and an open system from which you can adopt your own models to, in any timeline you wish." - Review by Maurice Fitzgerald